The Night Gates Of Hell __TOP__
The game's development was first announced around 2021 by Jordan King, and the first trailer was later shown in Puppet Combo's direct show livestream, confirmed as the official Torture Star Video game. On the same night, the teaser demo became available for download on Puppet Combo's Patreon.
The night gates of hell
Hours later, David wakes up in a prison cell next to Captain who tells him that they've all been captured. David escapes from his prison cell and searches the heavily monitored facility that is being guarded by zombies with shotguns. David searches whole place, gathers more information behind the apocalypse, rescues Skeeter, Captain, Charles, and other naked prisoner who all tell him to meet up with them at the exit. David looks for more clues and finds a room made of flesh where he is attacked by a monster but he manages to kill it. David reaches the area and finds Father Friedstein sitting on a pew next to a portal. Before Father Friedstein sets himself on fire, he reveals that he is responsible for the apocalypse and that there is nothing David can do to stop it because the gates are opened all around the world. David takes the book from his hands, escapes the facility and meets up with other survivors.
The survivors take refuge in the church where they arm themselves and fight off a horde of zombies. Captain, Skeeter, Charles, and a naked prisoner are killed, forcing David to retreat back into the church. Just when he though he's going to die, Stan appears from the portal and saves David. Stan and David enter the portal and appear in a place that looks like hell. Stan asks David if he could read that book and find some useful information about getting back home, because where they are looks nothing like Kansas. As the camera pans over to a castle, a large skull appears and looks down at them.
Night At The Gates Of Hell contains examples of: Actionized Sequel: While Bloodwash was mostly a slow-burning, story-driven horror experience, Night at the Gates of Hell is much more gameplay focused, with Survival Horror elements such as Resources Management Gameplay and the constant threat of death being much more prominent. Still, Death Is a Slap on the Wrist, so the game is still approachable even to less action-oriented players.
An Arm and a Leg: When Skeeter is attacked by a zombie, it decides to rip his arm off violently and have it for chow.
Bag of Spilling: You lose all your collected resources between each chapter.
Black Dude Dies First: Inverted; David and Stan are both dark-skinned and are the only survivors of their group, though the game ends with them ending up in Hell/The Nether and looking for a way out.
Boom, Headshot!: The only way to kill a zombie. A few rare zombies complicate this by having dislocated heads that are bent backwards or hanging between their legs, making shooting them trickier. One rare zombie has no skull or flesh, just a brain swaying on top of a spinal cord, which is a much smaller target than a regular head.
Brain in a Jar: Dr. Fleshenstein turns out to be a brain in a jar (complete with googly eye stickers). His zombified body moves independently and obeys his verbal commands.
The Cameo: Survival horror youtuber Suzi the Sphere Hunter appears later in the game as a woman who's been locked inside a coffin for reasons which are never explained.
Creepy Child: Charles, one of the survivors you encounter in the coastal town, is bald and wrinkled and looks more like a 4 foot tall old man than an actual child. He's also got the belligerent attitude to match. His mother, Belinda, also still breastfeeds him, which the rest of the group find understandably Squicky. Towards the end of the game Skeeter even questions whether Charles is a kid at all.
Cult: A Satanic cult is shown to be responsible for the zombie apocalypse, and seem to have become widespread in the city and town where the game takes place.
Death Is a Slap on the Wrist: Despite the fairly tight Survival Horror Resources Management Gameplay, dying doesn't set you back at all, and simply respawns you near where you died, with the game even giving you a small amount of supplies.
Decoy Protagonist: The prologue has you playing as Liam, who seems to be Sara's lout boyfriend from Bloodwash. He doesn't last long.
Denser and Wackier: The humor in this game far more crude and surreal compared to that of Bloodwash, who's comedic moments were fairly sparse and dry in tone.
Dwindling Party: True to the genre, your group of survivors gets whittled down over the course of the game. Belinda gets eaten by a zombie shark, Stan pulls a Heroic Sacrifice to hold off said shark while everyone else escapes, Charles shoots himself in the head when he is armed with a gun, and the remaining survivors are killed one-by-one during the last stand against the unending hordes of the undead. Only David and Stan survive the events of the game after it's revealed that Stan made it out of his showdown with the shark and ends up saving David.
Driven to Suicide: After Belinda is eaten by a zombified shark, Charles is left destitute and the moment he is armed with a revolver. He immediately pulls the gun on himself and shoots.
Embedded Precursor: After beating the game, you can play The Booty Creek Cheek Freak, a short horror game by the devs which was released a few months before Night at the Gates of Hell, as well as Evil in the House of Dr. Fleshenstein, a horde mode game using the main game's mechanics, rather similar to Call of Duty: Zombies.
Evil Sounds Deep: The Big Bad, Father Friedstein, has an insanely deep demonic modulated voice.
Eye Scream: Early on the game, David gets one of his eyes gouged out when a zombie arm bursts out of a wall and impales his head on a jagged piece of wood jutting out of the wall. Fortunately, it doesn't negatively affect your combat effectiveness in any way.
Full-Frontal Assault: One of the survivors is a naked prisoner, thankfully the polygonal graphics means he's got Barbie Doll Anatomy.
Homage: To both PS1-era Survival Horror games and classic zombie films. Particularly Italian-based films from directors such as Lucio Fulci and Bruno Mattei.
Invincible Minor Minion: Since zombies can only be killed by headshots, zombies wearing helmets are functionally invincible. One chases you through a crawlspace in the apartment complex while cultists block your path forward, and one will start patrolling near the shack in the coastal village where the survivors are hiding once you start accomplishing some of your objectives.
It Can Think: The cultist enemies are indicated to be zombified just like all the other zombies, but they're uniquely intelligent enough to use firearms, set up ambushes, take prisoners, etc.
Last Stand: How the game ends, with you and your 3 surviving companions holding out against the zombie horde as you fall one by one.
Legacy Boss Battle: Dr. Fleshenstein's body fights exactly like the Womb Ripper from Bloodwash, only he's a little slower, can only be damaged with headshots, and can only be beaten by finding and destroying his seperate brain.
Harmful to Minors: Quite a few children are shown as dying during the zombie apocalypse. Your neighbor's two children turn out to have become zombies and attack you, a number of zombie children ballerinas attack you at the town's dance school, and Charles is Driven to Suicide some time after the death of his mother (although whether or not he actually is a child is ambiguous).
Mummies at the Dinner Table: David has the corpse of "the love of his life", Violet, stashed in one of the rooms of his apartment, presumably killed by the zombies. When he's finally about to escape his apartment complex, David hears noises coming from Violet's room and goes to "rescue" her corpse, carrying her around as he leaves because she's "come back to him". Violet of course attacks him in the elevator, forcing him to stab her in the head and note to himself he needs to get it together.
Off with His Head!: In the last stand, the Captain gets his head ripped off by one of the zombies.
One-Hit-Point Wonder: There's no health meter in the game, and being grabbed by an enemy is an instant death. However, you can find and collect kitchen knives laying around, which will automatically be used to stab a zombie in the head and escape from their grasp if they grab you.
Raising the Steaks: One of the main threats to the survivors is a deadly zombie shark that eats Belinda, Stan decides to take the undead beast head on to give the rest of his survivor group a chance to survive and escape.
Removing the Head or Destroying the Brain: Most zombies can take a body shot without a problem but shooting or stabbing them in the head is the only way to put them down. Certain zombies have some quirks that make this a bit harder however.
Resources Management Gameplay: You have limited revolver ammo, shotgun ammo, and kitchen knives (which are essentially your lives), and must get through the zombie-infested environments without running out. At the same time, Death Is a Slap on the Wrist, so this is somewhat downplayed.
Revolvers Are Just Better: Played with, while the revolver is one of David's primary weapons. It doesn't do much to the zombies when it comes to body shots however it can take them down with a single headshot. This is balanced as it takes longer to reload the more bullets it fires.
Serial Killer: Turns out that your old man neighbor, from whose apartment you obtain your revolver, is actually a serial killer with a massive kill room in his apartment.
Sex Signals Death: The prologue chapter has Liam being invited by his new girlfriend Razor to a cemetary for sex. When Liam leaves her to get a condom from his car, he comes back to find her being eaten by zombies and a few minutes later Liam himself is subject to an Uncertain Doom after being jumped by a zombie nun.
Shotguns Are Just Better: In the coastal town you can acquire a shotgun, which doesn't need to be aimed as precisely as the revolver, and can kill some of the more difficult enemies more easily, such as the zombies whose dislocated heads are hanging down their back making them difficult to headshot from the front.
Shout-Out: The game's title is a nod to both Night of the Living Dead (1968) and the US title for City of the Living Dead.
The above mentioned eye gouging is a homage of the eye gouging scene from Zombi 2.
The event that kicks off the plot (a person committing suicide by hanging and opening a gateway to hell and in turn starting the zombie outbreak as a result) is taken straight from City of the Living Dead
Stealth Sequel: The Decoy Protagonist from the game's prologue is named Liam, and seems to be Sara's lout boyfriend from Bloodwash. Stan, Sara's Only Sane Man neighbor from Bloodwash, also appears later in the game as a member of your group of survivors, where he's once again the Only Sane Man.
Threatening Shark: A giant zombie shark is fought as a boss battle about halfway through the game, while you're on a small boat in the middle of the ocean.
Zombie Apocalypse: Of the "the gates of Hell have been opened" variety.